Foundry Tutorial

Create Particle Brushstrokes using Nuke's Blinkscript

Foundry Tutorial
  • PRESS

Join Matt LaVoy, Compositing Supervisor at Scholar, for a step-by-step tutorial about how to make a particle-based paint stroke effect using Nuke’s BlinkScript. Learn how the effect is used to create a trailing after image on 3D objects by utilizing an open-source code to produce uniquely-generated animations. Watch the tutorial and use the scripts available on Nukepedia to try the effect for yourself.

Watch the original on Foundry's tutorial channel.

Learn how the effect is used to create a trailing after image on 3D objects by utilizing an open-source code to produce uniquely-generated animations.

0:00 Process Overview

01:23 Let’s open up Nuke

02:16 World positioning of AOV and checks

03:21 Convert World Position to Particles Using BlinkScript

07:00 Insert noise with 3D position tool and add a noise expression

08:35 Load all the individual brush strokes and set them up

11:32 Sidebar - Explanation of the effect in depth

14:35 Back to our scene

15:03 Add more details and finishing touches

16:36 Outro