Foundry Tutorial
Create Particle Brushstrokes using Nuke's Blinkscript
Join Matt LaVoy, Compositing Supervisor at Scholar, for a step-by-step tutorial about how to make a particle-based paint stroke effect using Nuke’s BlinkScript. Learn how the effect is used to create a trailing after image on 3D objects by utilizing an open-source code to produce uniquely-generated animations. Watch the tutorial and use the scripts available on Nukepedia to try the effect for yourself.
Watch the original on Foundry's tutorial channel.



Learn how the effect is used to create a trailing after image on 3D objects by utilizing an open-source code to produce uniquely-generated animations.
0:00 Process Overview
01:23 Let’s open up Nuke
02:16 World positioning of AOV and checks
03:21 Convert World Position to Particles Using BlinkScript
07:00 Insert noise with 3D position tool and add a noise expression
08:35 Load all the individual brush strokes and set them up
11:32 Sidebar - Explanation of the effect in depth
14:35 Back to our scene
15:03 Add more details and finishing touches
16:36 Outro